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1. My friend needs clothes... - in Player Features and Ideas Discussion [original thread]
Horrified, but I read every single post.
- by Amitious Turkey - at 2012.06.14 23:17:00
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2. Mining Overhaul - in Player Features and Ideas Discussion [original thread]
Originally by: Talula Honaloola I agree with Kiki that the ore quality/types system in place is fine and easy to grasp so that doesn't need to be changed. The location idea however, is great - except that it would probably mess up belt rat...
- by Amitious Turkey - at 2009.10.28 01:58:00
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3. Ship histories - in Player Features and Ideas Discussion [original thread]
Originally by: Khemul Zula People keep ships long enough to have histories? I certainly do. I have a Vexor from about 2 years ago. Most of my ships are like that. BECAUSE OF FALCONDUST! Originally by: CCP Navigator We love ...
- by Amitious Turkey - at 2009.08.21 05:43:00
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4. missed time idea - in Player Features and Ideas Discussion [original thread]
...interesting idea, and one I strongly desire, having played this game off and on for 6 years and losing enough training time that I only have 25 mill SP. However, if this were implemented, I foresee much old alt reactivation...and a sudden HUGE ...
- by Amitious Turkey - at 2009.08.07 06:56:00
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5. Tech 3 - Problems remain - in Player Features and Ideas Discussion [original thread]
Originally by: Larofeticus Demanding more NIM's is a shortsighted solution; if they get dropped more then a different single piece of salvage will be the bottleneck, and eventually it will be 80% of the cost of every T3 ship. The main rea...
- by Amitious Turkey - at 2009.07.15 06:24:00
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6. Insurance icon sucks... - in Player Features and Ideas Discussion [original thread]
Originally by: Nova Fox Looks like a vexor chained up. just like the bantam on the ship fitting screen. Confirming that it's a vexor and that I have no life even in Eve because I stare at little icons. My sig was fail, but now it isn...
- by Amitious Turkey - at 2009.07.07 04:14:00
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7. CCP, THIS DOESN'T MAKE ANY SENSE - in Player Features and Ideas Discussion [original thread]
Originally by: Derus Grobb someone has had too much yellow cake where is cake I demand cake My sig was fail, but now it isn't. Originally by: CCP Navigator We love you all as well <3 GO NAVIGATOR <3
- by Amitious Turkey - at 2009.06.03 21:06:00
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8. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
/signed with a vengeance. My sig was fail, but now it isn't. Originally by: CCP Navigator We love you all as well <3 GO NAVIGATOR <3
- by Amitious Turkey - at 2009.06.01 18:17:00
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9. An Idea for the Devs - in Player Features and Ideas Discussion [original thread]
Interesting, but this would have a very huge and bad impact on the small miners- people like me who aren't a part of a large corp or alliance. For those who have no interest in the large organizations, this would be bad.
- by Amitious Turkey - at 2009.05.25 20:44:00
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10. New mines - in Player Features and Ideas Discussion [original thread]
Originally by: Kedo Your missing my point totally. Lets say my corp is fighting yours and I dont like you, so I use an agent track you down find you in a starbase. Ok so I enter it and exit and immediatly stop my ship and drop 40 extra lar...
- by Amitious Turkey - at 2005.09.14 18:25:00
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11. New station service: spray painters - in Player Features and Ideas Discussion [original thread]
Sounds good to me. SIGNED What happened? When did it happen? Where? Who was involved? Why did it happen? Why is the event SIGnificant? I AM PWNED BY MY OWN WALLET!!?
- by Amitious Turkey - at 2005.09.14 18:02:00
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12. I'd like to see research and exploration expanded - in Player Features and Ideas Discussion [original thread]
I love the idea!!!! people were talking about this kind of thing in the environments sticky...only i dont recall anyone saying the players could do it...they only meant it as sort of a decoration by black holes and wormholes and the like... Wha...
- by Amitious Turkey - at 2005.09.14 17:52:00
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13. Tactical Environments - in Player Features and Ideas Discussion [original thread]
how about with the other ideas implemented, about roid feilds, if you take shelter behind a roid from incoming fire (missiles would obviously go around), the roid eventually whittles down from gunfire? might be very interesting....ROID SHEILDS UP ...
- by Amitious Turkey - at 2005.09.13 21:20:00
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14. Probes - in Player Features and Ideas Discussion [original thread]
good idea SIGNED What happened? When did it happen? Where? Who was involved? Why did it happen? Why is the event SIGnificant? I AM PWNED BY MY OWN WALLET!!?
- by Amitious Turkey - at 2005.09.13 18:13:00
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15. The worst idea ever in EVE is... - in Player Features and Ideas Discussion [original thread]
Originally by: Mangus Thermopyle Originally by: GULAG Removing webbing has to be one of the worst suggestions I've ever heard in Eve. If you like a slow game running in slow motion, I am sure you love webifiers. I dont! I like f...
- by Amitious Turkey - at 2005.09.13 18:07:00
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16. MODELS!!!!! - in Player Features and Ideas Discussion [original thread]
i was thinking of eve ship models to put in the eve store! Maybe little guns u could mix and match and other things to depict your favorite setup or something....but it wood be cool right???
- by Amitious Turkey - at 2005.05.18 18:54:00
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17. conversion kits to modify ships further - in Player Features and Ideas Discussion [original thread]
maybe to a limit, like you have to leave a certain amount in there...or something
- by Amitious Turkey - at 2005.05.13 01:03:00
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18. Pilotseat view - in Player Features and Ideas Discussion [original thread]
Edited by: Amitious Turkey on 12/05/2005 15:56:03 how bout an option allowing you to choose between 1st or 3rd person views? an interesting idea sukio
- by Amitious Turkey - at 2005.05.12 15:55:00
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19. New module idea. Make logistic cruiser usefull, prolongue fleetbattle - in Player Features and Ideas Discussion [original thread]
exellent idea! and although there are probably balancing problems(i personally cant see any right now)it would be an interesting addition to the logistics cruiser...the only really bad thing is that the shields might become too uber...though this ...
- by Amitious Turkey - at 2005.05.12 15:43:00
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20. Wing Commander skill? - in Player Features and Ideas Discussion [original thread]
excellent idea!
- by Amitious Turkey - at 2005.05.10 20:04:00
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